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The Haskell platform is the perfect place to start with Haskell--it comes with the compiler, some useful tools (like cabal, Haskell's package manager) and a cor
by tikhonj 13y ago
The Haskell platform is the perfect place to start with Haskell--it comes with the compiler, some useful tools (like cabal, Haskell's package manager) and a core set of well-tested and well-supported libraries. If you have been considering Haskell, this is a great time to go for it!
I'm particularly excited by the updated OpenGL and GLUT bindings. Graphics is currently not Haskell's strong suit, but I think this might soon be changing. There has been plenty of work on high-level things like functional reactive programming (FRP), but this isn't all that useful without the low-level libraries for actually drawing to the screen! These updated packages should hopefully make writing graphics programs in Haskell much nicer.
- tluyben2 13y agoAs a Nemesis/Gradius fan I love this; https://github.com/tanakh/monadius/blob/master/readme-e.txt https://github.com/tanakh/monadius/blob/master/readme-e.txt I have been planning to make it cross platform but didn't find the time yet.
- dmead 13y agoafaik, carmack is working on a Haskell implementation for wolfenstein 3D. this might have been his excuse to start that project. there is a really primative FPS shooter up on the haskell wiki, but its really not well structured. http://www.haskell.org/haskellwiki/Frag http://www.haskell.org/haskellwiki/Frag