4 ms·
But we do know how to handle bad latency, don't we? Speculative loading, which got a bad name because it makes wallhacks on FPSes work but really has almost no
by derleth 13y ago
But we do know how to handle bad latency, don't we? Speculative loading, which got a bad name because it makes wallhacks on FPSes work but really has almost no downside once the client can't do anything malicious with a little information the human isn't using yet.
If the real problem isn't latency but bandwidth or bandwidth caps, that will require other solutions.