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> As long as the used/borrowed copy still plays fine without any fees when the disc is in the tray, I don't see any difference to the console status quo. In or
by prg318 13y ago
> As long as the used/borrowed copy still plays fine without any fees when the disc is in the tray, I don't see any difference to the console status quo.
In order for someone play a disc that they have purchased on someone else's console, the owner will need to sign into their Xbox LIVE account in order to play the game. Even if the owner leaves the disk with his or her buddy, they will not be able to play it without either a) signing in with the owner's XBL account or b) paying full retail price for the title.
- simias 13y agoHow would that work? Aren't all the pressed discs identical, how would the console/network know it's a used disk? That's what CD keys are for, so unless they bring that to consoles the person who owns the disk owns the game.
- jjkmk 13y agoThats a good question, I'm assuming an activation key of some sort will be provided at purchase.
- Maarten88 13y agoPlease hold the disk in front of your Kinect controller... Activation code found. Activating your game... Done!
- omfg 13y agoThe disc is just storage now. You put it in, install it to the xbox, and then it activates to your Live ID. Then the disc is useless and you can give it to anyone you want. When they install it, it's not activated to their account, so they have to buy it. Owning the disc doesn't mean you own the game, you're just buying the storage and an activation at retail. Though I'm not sure how that initial activation is going to work.. will be interested to find out.
- dkl 13y agoDo all the Live IDs on the same Xbox One get access to it? That is, if I'm signed in as user X, does user Y on the same box get access, when they are signed in?
- usea 13y agoYes, [1] [1] http://www.ign.com/articles/2013/05/22/xbox-one-what-we-do-and-dont-know http://www.ign.com/articles/2013/05/22/xbox-one-what-we-do-a...
- prg318 13y agoI would not be surprised if the games shipped with an "Activation Code" that needs to be entered in order to activate the game with an XBL account. EA has been doing this for years, but only for online play. Madden, NHL, Battlefield, and other EA games ship new with a one-time-use "Online Pass". If you buy an EA title used, you are restricted from all online features until you pay ~30 USD for the "Online Pass". The new system for the Xbox One is even more intrusive than EA's system considering that you cannot play a used disk offline. I was wondering why EA had killed the "Online Pass" system earlier this month; it seemed to good to be true... [1] [1] http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/ http://venturebeat.com/2013/05/15/ea-kills-its-controversial...
- deleted 13y ago[deleted]