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I've had the Nimrod homepage sitting on my favorites toolbar for months; a previous HN post had me interested in giving it a spin. Does anyone have suggestions
by Cyranix 13y ago
I've had the Nimrod homepage sitting on my favorites toolbar for months; a previous HN post had me interested in giving it a spin. Does anyone have suggestions on approaching development in a work-in-progress language? Do most people build toys or try to contribute a useful library right off the bat?
- dom96 13y agoPerhaps I can give you some useful nimrod-specific advice as I myself have created many Nimrod projects[1][2][3]. The best thing to do is to keep up to date on what's happening in the Nimrod world, breaking changes are rare but when they do happen they are announced in the changelog on the Nimrod website and in the Nimrod repo on github, IRC is also a good way to stay up to date. I started my contributions to Nimrod by basically writing and improving the standard library as well as creating random fun toy projects. I've also seen other people learning the language by contributing to all sorts of Nimrod projects on github, mainly my Aporia repo which includes a todo list and is generally pretty easy to modify as it's still quite small. [1] https://github.com/nimrod-code/Aporia https://github.com/nimrod-code/Aporia [2] https://github.com/nimrod-code/nimbuild https://github.com/nimrod-code/nimbuild [3] https://github.com/dom96/jester https://github.com/dom96/jester