3 ms·
Interesting. Until reading this, I never stopped to wonder why OpenGL, for example, has GL_UNSIGNED_SHORT_5_6_5 (5 bits for red and blue; six for green) as oppo
by davepeck 18y ago
Interesting. Until reading this, I never stopped to wonder why OpenGL, for example, has GL_UNSIGNED_SHORT_5_6_5 (5 bits for red and blue; six for green) as opposed to some other allocation of 16 bits.