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I think the killer feature was ability to use "Hangout" with G+ Games. Sigh! I had a half baked card game (where seeing other peoples faces was a critical elem
by chintan 13y ago
I think the killer feature was ability to use "Hangout" with G+ Games.
Sigh! I had a half baked card game (where seeing other peoples faces was a critical element) that I was planning to implement on G+.
- jmillikin 13y agoIf you're willing to require your players to use modern browsers (Firefox and Chrome), and don't care about social network integration, then http://www.webrtc.org/ http://www.webrtc.org/ should be a great alternative.
- chintan 13y agoaha! neat, thanks!
- ysangkok 13y agoFlash has this feature for at least 10 years now. So no need to exclude. Proof: http://web.archive.org/web/20031221102318/http://www.macromedia.com/support/documentation/en/flashplayer/help/help04.html http://web.archive.org/web/20031221102318/http://www.macrome...
- dragonwriter 13y ago> I think the killer feature was ability to use "Hangout" with G+ Games.</blockquote> Apps (games or not) can still interact with Hangouts via the Hangouts API, which is not affected by G+ Games shutting down. > Sigh! I had a half baked card game (where seeing other peoples faces was a critical element) that I was planning to implement on G+. Aside from embedding the game in the G+ Web UI, what are you missing that you would have had with G+ Games with existing G+ APIs (Hangouts, Moments) and the Google Play Game Services API? AFAICT, shutting down G+ Games just means that the Google+ UI as a portal to web games is going away.