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I remember playing a HTML5 version of Freeciv years ago, yet this is being announced now. I bet there's an interesting story behind the amount of work it took t
by sho_hn 13y ago
I remember playing a HTML5 version of Freeciv years ago, yet this is being announced now. I bet there's an interesting story behind the amount of work it took to get it from a nice demo to something production-ready. Care to share?
- roschdal 13y agoGetting from the demo stage to the current state has been about making small incremental improvements. There was a huge list of things not working, and now there is an even bigger list of things not working. The game is by no means complete yet. I find it very useful to use HN and reddit to get feedback from users. That feedback is very important to know that I'm working on things which are useful to the users. Also, the demo was hosted by me personally, this server is hosted by the freeciv project, on the freeciv.org domain. The demo was supported by ads, this version is supported by donations. Supporting the game by ads was not sustainable, so let's see how it goes with donations this time around. It is quite costly to host a powerful enough server to be able to run the full game server-side for each player. The source code can be found here: https://github.com/andreasrosdal/freeciv-web https://github.com/andreasrosdal/freeciv-web