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Two years ago they had an experimental version of Maps that used WebGL and was much smoother than the current one, but they removed it for some reason: https://
by spyder 13y ago
Two years ago they had an experimental version of Maps that used WebGL and was much smoother than the current one, but they removed it for some reason: https://support.google.com/maps/bin/answer.py?hl=en&answer=1630790 https://support.google.com/maps/bin/answer.py?hl=en&answ...
- kawsper 13y agoI think it was because of the maturity of WebGL in browsers 2 years back.
- scribu 13y agoI don't know about you, but I always had the "Want to try MapsGL?" link down in the left sidebar. Now, since I did have MapsGL enabled, it says it's been integrated into the new Google Maps that's being previewed here.
- jonemo 13y agoCan't try the current one ("request an invite") but I used the experimental version you mention and it always had a pretty poor performance for me, even on brand new hardware which handles other webGL demos and my own webGL projects pretty well. So I guess what this shows is that webGL is still pretty hardware and implementation dependent.