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From what perspective are you coming from that you think .NET is dying (student, education, corporate, open source)? MS has never been a technology leader as t
by cl8ton 13y ago
From what perspective are you coming from that you think .NET is dying (student, education, corporate, open source)?
MS has never been a technology leader as they tend to let others make the early mistakes then charge in, ask Netware, OS2/IBM, Sony, Netscape.
Early bird gets the worm but the second mouse gets the cheese!
- potatolicious 13y agoAll of the above? A little background: some of my earliest bits of programming were on VB5, then VB6, and then .NET 1.0 when that first showed up. I spent most of my early years on MS platforms, and for the most part I liked them. I picked up a Surface RT to hack on last year, after a long absence from .NET. The state of .NET shocked me. For one thing, the subset of .NET that's available on WinRT vs. "real" Win8 vs. WinPhone is really poorly defined. The documentation is incredibly fragmented, and it was very frustrating the even some relatively basic utility classes weren't available on some platforms. It was a struggle trying to cobble even a basic WinRT app together because of how much trial and error there is ("does this class exist? oh shit, no, okay... what's the equivalent class that's named slightly differently in a slightly different namespace...") There's also a tremendous lack of open source. I develop iOS apps for a living nowadays, and open source is a huge part of that community. .NET has a huge lack of it - everything substantial is proprietary and commercial. Where I can Google for a bit and slap together some libs in an hour on iOS, on .NET it's downloading the trial libs of some commercial libraries, trying them out, adding the totals, and realizing that the same feature set will cost you $10K a year for these licenses. The alternative on Android/iOS is free. A more general complaint is MS's schizophrenic support of .NET. When .NET 1.0 first came about it was touted as Microsoft's long-term direction. This was the new platform, and we can count on it being supported as a first-class citizen on all MS platforms for a long-long time. That didn't pan out exactly. Microsoft has a really bad habit of making 90-degree turns every so often that destroys any developer trust. You can't rely on anything on a MS platform because in 3 month's time they could pull the rug out from under you with little to no warning.
- gregd 13y agoA more general complaint is MS's schizophrenic support of .NET. But, but, but, Silverlight.
- cl8ton 13y agoSome of the things MS pulled the plug on needed it. I can’t vouch for WinRT development but the .NET 4.5 is rock solid and predictable for WinPhone & Win7/8 from my desk. Have you used NuGet yet with over 1100 packages? Microsoft is a public company that makes software and sells it for a profit, what is wrong with this business model? All the free open source software you use to make a product, do you then give your product away?
- potatolicious 13y ago> "Some of the things MS pulled the plug on needed it." Sure, the complaint isn't about pulling the plug on things in general, but rather how fragmented and difficult the documentation has become. If class Foo has been deprecated in favor of class Bar in a different namespace, say so on Foo's page. If class Foo is a basic utility class, it would greatly help if the documentation could point to Bar, if Bar was the supported equivalent in WinRT. Things like that. Considering how sparse the community support can be (I find .NET discussion on StackOverflow to be substantially less voluminous than, say, iOS/Cocoa dev), the reliance on first-party docs is not really optional. > "Have you used NuGet yet with over 1100 packages?" Yes. > "Microsoft is a public company that makes software and sells it for a profit, what is wrong with this business model?" You seem to be under the impression I'm railing against Microsoft. I honestly couldn't care less about Microsoft's business model. I'm strictly speaking from the perspective of an app developer - a demographic Microsoft seems to be keen to court. My experiences so far seems to indicate 3 choices: - Develop on Android/iOS, gain access to enormous volume of free (as in beer) libraries that will speed my work along and make my life easier. - Develop on WinRT (and WinPhone? my exposure on that side is limited) and home-brew a lot of core utility functionality because it doesn't exist in free (as in beer) form. - Develop on WinRT and pay astronomical licensing costs for core utility functionality, which is an easier pill to swallow if the profitability of the Windows Store is more reliable. This isn't a philosophical argument about profiting off of code, about the freedom of knowledge, or anything like that. This is a plainly pragmatic argument about developing for Microsoft's latest-and-greatest platform, and how there are very large consequences that make their platform much less attractive to developers as a consequence of both their business model as well as their approach to support and documentation.