3 ms·
I offered to help out on the Haunts game when they had their first round of problems. They had lost the developer who had chosen Go and so were left with no way
by iand 13y ago
I offered to help out on the Haunts game when they had their first round of problems. They had lost the developer who had chosen Go and so were left with no way to continue development. I wrote and offered my help and apparently so did a large number of other people because we were all sent a long questionnaire to fill in with our skills, experience and what we could offer the project. It just seemed like a big barrier to cross simply to offer my volunteer services, so I didn't bother completing it.
In retrospect they were probably being protective of their IPR, but erred on the side of being overprotective and pushing away a few folk that could have helped.