3 ms·
There is quite a lot of gamedev activity in Go and quite a few bindings to GL, SDL and the like. I've written a (bad) game in it and am currently working on a b
by iand 13y ago
There is quite a lot of gamedev activity in Go and quite a few bindings to GL, SDL and the like. I've written a (bad) game in it and am currently working on a better one. I know of at least one commercial game being written in it. There are lots of emulators written in go for some reason too.
I'm finding the multiplayer aspects of my current game to be an excellent fit for Go, making good use of concurrency and networking.