11 ms·
It's quite a simple matter to measure /rates of error/ in modal interfaces versus non-modal interfaces. This may seem trivial for text editors in particular, bu
by TheZenPsycho 13y ago
It's quite a simple matter to measure /rates of error/ in modal interfaces versus non-modal interfaces. This may seem trivial for text editors in particular, but modal errors are a big cause of aeronautical accidents (and deaths), so even one error is too many in that case.
And if you can avoid errors in cases where they are life threatening, why wouldn't you want to avoid errors everywhere else?
- aangjie 13y agoI agree low error rates are the most critical quality measure in aeronautical accidents. Am just not sure i would use that measure for text editors. If i have to operationalize my previous comment, i would say, i care about the amount of time i spend hitting the keys compared to the amount of time i spend moving around the mouse. I suppose that's not what everyone wants and in the examples the OP gives he has a point.I agree completely on the car audio part, not sure about photoshop(not much experience designing), but have some frustrating experiences with photoshop to suspect he's right.