3 ms·
This is helpful, but not sufficient. At the same time it has to be engaging and still look solvable i.e. the player must always have the feeling that "next time
by sgift 13y ago
This is helpful, but not sufficient. At the same time it has to be engaging and still look solvable i.e. the player must always have the feeling that "next time I'll do it!" or he will just stop playing.
One of the last bosses in Zelda is an interesting example. It starts as a dragon with three heads. One which is only killable by fire, the other by ice, the last one is invincible but tries to bite you. When the outer heads are dead the third head transforms to a fast moving snake which you have to hit at a specific point to damage. Each time you hit it it gets faster. Now, if you die something interesting happens: The next snake will start slower i.e. easier, so players should be able to kill more parts of it. This repeats itself every time you die. I noticed this when my mother (who loves Nintendo games, but isn't a really good player) died 20 times or so at the snake. Every time it was a bit slower and every time she was like "Well I did manage to kill one more part. THIS time I kill it!" and ran in again. In the end she killed the boss and was happy.
- nateh 13y agoThat's manipulative :-( Making these easier by option, or by offering a "skip" or an "assist" to get past an obstacle, is one thing, but secretly nerfng is an abomination. That just teaches people have an over inflated opinion of themselves and to think that bullheaded religion is better than strategy or skill practice.
- nolok 13y agoAlso known as the difference between finishing a mario game, and finishing a mario game with all stars / 100% completion. Those levels are vicious.
- iknowno_one 13y agoZelda 2 is considered by so many weak-willed children of the 80s to be the "hardest" Zelda game, and yet it was not even included...
- nijk 13y agoThat's manipulative :-( Making these easier by option, or by offering a "skip" or an "assist" to gwt past an obstacle, is one thing, but secretly nerfng is an abomination. That just teaches people have an over inflated opinion of themselves and to think that bullheaded religion is better than strategy or skill practice.