3 ms·
I remember World of Warcraft had a similar issue. The total amount of copper and in turn gold a player could have was the positive half of a signed 32-bit integ
by sown 13y ago
I remember World of Warcraft had a similar issue. The total amount of copper and in turn gold a player could have was the positive half of a signed 32-bit integer.
- josh2600 13y agoVery different issues. The total amount of the transaction is preserved. For this to be analogous you'd have to retain the copper after converting to gold and I'm not an expert on WoW but I don't ever recall that happening.
- minimaxir 13y agoThat didn't cause an exploit though. It just meant that the user couldn't get more than that amount of gold. Although back in those days, if you had that much gold, you were controlling the economy by yourself anyways.