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Rewriting the code base in another language would be considered a 'rewrite'. Usually, ports are in the same language but targeted at a different platform wheth
by brooksbp 13y ago
Rewriting the code base in another language would be considered a 'rewrite'. Usually, ports are in the same language but targeted at a different platform whether that be an OS or architecture, or even something like a different graphics library (OpenGL game ported to DirectX).
- vidarh 13y agoReferring to total rewrites in different languages as "ports" has a history in the game development world going back to the beginning, when those doing "ports" often did not even get access to original source or assets, and the games would be written in asm for the target platform anyway.