3 ms·
I don't get this. When I play ioquake3 games I click my mouse, my gun fires, and I hear the gun firing sound. No latency. Is the problem people trying to pla
by jlgreco 14y ago
I don't get this. When I play ioquake3 games I click my mouse, my gun fires, and I hear the gun firing sound. No latency.
Is the problem people trying to play sounds for games over the network with pulseaudio? Is that use-case really something that needs to be worried about?