3 ms·
I thought that DRM on consoles was generally pretty effective without being always-online. The console flat out won't run a game without doing a copy-protectio
by jiggy2011 14y ago
I thought that DRM on consoles was generally pretty effective without being always-online.
The console flat out won't run a game without doing a copy-protection check and the whole thing is locked down right to the hardware level.
Jailbreaking a console to run pirate or homebrew content is often a major warranty voiding surgery operation, unlike a PC where one can simply replace the .exe file.
- TheCoelacanth 14y agoThe point isn't to stop piracy. The point is to kill the used game market, which is rather large for consoles.