3 ms·
This is true, but the are pre-rendered for a reason. Anything with water you're looking at 24hour+ sim time, plus render, and 1tb of data plus. SubSurface Scatt
by KaiserPro 14y ago
This is true, but the are pre-rendered for a reason. Anything with water you're looking at 24hour+ sim time, plus render, and 1tb of data plus. SubSurface Scattering (translucency) takes a huge amount of CPU time.