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Part of the question about the Obex technology is where should the computational cost of video transmission be born? Client side or on the server side. Decodin
by zmanian 13y ago
Part of the question about the Obex technology is where should the computational cost of video transmission be born? Client side or on the server side.
Decoding in general purpose compute is expensive for client devices in comparison to codec specific hardware.
Otoy's goal is to make encoding computationally inexpensive on the server side. This makes applications like per client frame by frame watermarking and low latency encoding far more scalable than other solutions.
Otoy is trying to explore the market potential of inverting the typical encode/decode cost model so that rather than encode once -> decode many. It becomes affordable to encode on a per client basis.
- btbuildem 13y agoAs client devices grow both in computational power and sheer numbers - I think scalability will be facilitated by offloading at least some of the heavy lifting to the client.
- georgemcbay 13y agoThat makes sense if you just consider computational power, but what about bandwidth? The reason we make these fancy video encoders in the first place is to make the data to send much smaller, and while we all have plenty of power on desktops, laptops and mobile is catching up quick, bandwidth still mostly sucks, at least here in the US.