4 ms·
It may surprise some HNers to learn that there are still thousands of MUDs online today in many different settings: fantasy, sci-fi, absurdist, and more, some o
by novum 13y ago
It may surprise some HNers to learn that there are still thousands of MUDs online today in many different settings: fantasy, sci-fi, absurdist, and more, some of them with hundreds of players on concurrently. And not just MUDs, but MUCKs, MOOs, and MUSHes, which can have wildly different playing styles.
I played WoW for years and I'm not sure it ever matched the depth of experience I've somehow extracted from lines of scrolling text. MUDs will be around long after the last gnome leaves Ironforge.
MUDs are also the subject of my first indie iOS app - MUDRammer, a Modern MUD Client for iPhone and iPad. I'm hoping to build a client that's helpful for new mudders but powerful enough for the mudding veteran on the go.
Behold, a free copy! http://tokn.co/s4g2u64j http://tokn.co/s4g2u64j
EDIT: Someone here has super fast fingers :) Here's one more: http://tokn.co/gxrswk67 http://tokn.co/gxrswk67
- martindale 13y agoWe've been building a modern MUD platform over at [RolePlayGateway](http://www.roleplaygateway.com http://www.roleplaygateway.com) for the past eight years and now have a sustained 5% _per month_ growth curve. The core market is there, and there's continuing hunger for what MUDs provide, even among teens and young adults today -- a majority of our users are teenagers and college students.
- krakensden 13y agoEasy community? I used to play MUDs as a teenager, but I don't really remember why.
- Simucal 13y agoI just bought your app. Really well done. I love the idea of gestures for movement in a MUD.
- novum 13y agoThanks! I'm also looking to do gestures for Aliases, commands, and assisted key entry. MUSHes in particular use characters %@&*= that are just awful on the iOS keyboard.
- Simucal 13y agoDid you create that gesture joystick control yourself? It reminds me of the virtual joysticks some ported games use (Doom, Sonic, etc).
- novum 13y agoIt is my own MUD-specific implementation for cardinal directions. Next up is a gesture for up/down. :)
- krichman 13y agoI'm assuming you've seen the $1 gesture recogniser; but on the slight chance that you have not, I think you'd be interested. You might be able to let users define their own gestures.
- endgame 13y agoDo you have any screenshots? Your clients sounds innovative (going off the other comments in this thread), but I don't have any iDevices and don't plan on getting any. On the server side, I made a lua-scripted server to use as a barebones base for a new MUD. Lua's threading model worked really well. It's at http://github.com/endgame/MudCore http://github.com/endgame/MudCore , but I never did get around to building a game on it.
- novum 13y agoThe first screen on the app store shows the movement control: https://itunes.apple.com/us/app/mudrammer-a-modern-mud-client/id597157072?mt=8 https://itunes.apple.com/us/app/mudrammer-a-modern-mud-clien... Also here: http://splinesoft.net http://splinesoft.net
- krichman 13y agoWhat an interesting niche, neat implementation, and you screenshot the Discworld MUD so we know you're cool :) If you're willing to share, I'd love to know what your sales are like.