3 ms·
It seems as though you believe this is a binary issue, i.e. there is skeuomorphism, flat design, and nothing in between; of course this is not the case. I hope
by sjtgraham 14y ago
It seems as though you believe this is a binary issue, i.e. there is skeuomorphism, flat design, and nothing in between; of course this is not the case.
I hope Apple doesn't pursue the flat UI route a la Microsoft, not only is it not to my taste, but the use of subtle lighting effects have legitimate uses as cues to the user that an element is a button and can be pressed for example. Clearly this is not skeuomorphism as it's not a frivolous accessory but an aid for the user to understand the UI. This is not new either, buttons have been beveled since Mac OS 8 and Windows 3.0!
Essentially I think Apple will ditch the revolting skeuomorphism e.g. leather skinned apps, and continue to use subtle lighting effects and gradients to augment their UIs, and if they are truly planning a radical departure you can bet that it will be something rather original and not simply following Microsoft's lead. That is not Apple's DNA.
- MichaelGG 14y agoThe flat "metro" style that Zune/Windows Phone have is best when it's clear that it's a UI you're meant to interact with. There's no need to show button-like things on a list that says "music phone contacts" - the fact you're in a touch UI means its obvious you're going to touch stuff. For non-touch and complicated UIs, it's a lot less useful. See Office 2013's mess of a UI, which also added ALL CAPS as a design element that literally conveys zero information (there's no common trait caps has across the applications, it's purely a random design change for the sake of some really poor design sensibilities).