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Occurs to me that they probably didn't want to from a UX perspective. The whole app had been made for touch, not point and click/drag. Perhaps the team felt the
by erickhill 14y ago
Occurs to me that they probably didn't want to from a UX perspective. The whole app had been made for touch, not point and click/drag. Perhaps the team felt the interaction needed to be touch-only. But a demo video may have eased this confusion.