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This just seems like a (lazy) way to make the game harder as you progress. Instead of bosses you have to do more with less. I don't think it necessarily reflect
by tolmasky 14y ago
This just seems like a (lazy) way to make the game harder as you progress. Instead of bosses you have to do more with less. I don't think it necessarily reflects any sort of deep political/economic reasoning.
- Evbn 14y agoAnd an easy way to prevent massive revenue from unbalancing the game. Remember that simcity is a socialist fantasy world: all development is directly purchased by central government. In the real world, zoning doesn't cost money, and stadiums are sometimes owner financed.
- vidarh 14y agoThis is amusing, as not even any social democratic countries have systems where funding of development is so decentralized as it is in Sim City - usually a substantial amount of infrastructure development is done by central government, rather than the municipal government which you control in the game. Even in the US, neither the state or federal government has so little impact at the municipal level.