4 ms·
I believe, on the Xbox 360 at least, you have to go through the scheduler, drivers and DirectX. There is no direct hardware access.
by CJefferson 14y ago
I believe, on the Xbox 360 at least, you have to go through the scheduler, drivers and DirectX. There is no direct hardware access.
- Narishma 14y agoDirectX on the Xbox 360 is very lightweight and exposes a lot more of the hardware than what you get on Windows.