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Not so much Xbox Live, they charge five figures for patches: http://arstechnica.com/gaming/2012/07/microsoft-comes-under-fire-for-five-figure-xbox-360-patch-fee
by ROFISH 13y ago
Not so much Xbox Live, they charge five figures for patches: http://arstechnica.com/gaming/2012/07/microsoft-comes-under-fire-for-five-figure-xbox-360-patch-fee/ http://arstechnica.com/gaming/2012/07/microsoft-comes-under-...
The unintended consequence of charging that much for patches is that simple updates just don't happen, and that everybody gets a lesser game as a result. As much as one would say "get it right the first time", everybody makes mistakes. Thus when it costs $10,000 to fix a save game issue, it's may be a business decision to not patch. Thus, for better games, being in that position shouldn't happen.