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Every circular menu implementation i've seen still suffers from low command "density", lack of space for text, difficult to use sub-menus, maintaining predictab
by jared314 13y ago
Every circular menu implementation i've seen still suffers from low command "density", lack of space for text, difficult to use sub-menus, maintaining predictable ordering, and, with touch UIs, commands hidden by the user's own finger.
I really want them, but squares are easier to work with.
- brudgers 13y agoOne of the selling points has been that they may be used gesturaly, rather than requiring explicit point and click positioning - ie they could be similar to keyboard input in the form of touch typing rather than relying on hand eye coordination.