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I rewrote the whole runtime in CoffeeScript. I'm basically using the exact same C# data files, I simply wrote the equivalent of the .NET BinaryReader in JS (usi
by elisee 13y ago
I rewrote the whole runtime in CoffeeScript. I'm basically using the exact same C# data files, I simply wrote the equivalent of the .NET BinaryReader in JS (using the recent ArrayBufferView WebGL typed array thing) to read back my binary project & asset files. I then use Lua.js (https://github.com/mherkender/lua.js/ https://github.com/mherkender/lua.js/) to convert the Lua scripts into JS at load time and mrdoob's Three.js (threejs.org) to render it all.