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I didn't understand why Unity bothered trying this in the first place, so it's not surprising they gave up. The obvious places for Unity to go would be WebGL/AS
by podperson 13y ago
I didn't understand why Unity bothered trying this in the first place, so it's not surprising they gave up. The obvious places for Unity to go would be WebGL/ASM.js and NaCl (which I assume would be borderline trivial for them to support). It would be awesome if they revisited their "JavaScript" implementation and made it a bit less unpleasant to work with while they're at it.
- nailer 13y agoASM.JS has only existed for a short time. According to Eich's talk Friday, ASM.JS is around 2x slow as native, which is acceptable, but should improve. Before that other WebGL solutions were 10x+ native.