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”When we started working on a Flash deployment add-on some 18 months ago we had high hopes for the future of Flash as a gaming platform.” That made me wonder w
by Samuel_Michon 14y ago
”When we started working on a Flash deployment add-on some 18 months ago we had high hopes for the future of Flash as a gaming platform.”
That made me wonder whether they were paying attention. The writing has been on the wall for quite some time.
Luckily, they have anticipated this and built a WebPlayer that does not require Flash and works on all major browsers – it even supports Native Client. http://unity3d.com/unity/multiplatform/web http://unity3d.com/unity/multiplatform/web
- camus 14y agoSo you are saying using a plugin is better than another one ? Doesnt make sense. How many users have the unity player deployed ? zip. And a plugin is still a plugin , wether it is flash or not.
- Samuel_Michon 14y agoI’d rather not use any plugins, but not all plugins are created equal. Flash Player is a turd, from security to performance and power conservation. We deserve better. Even if Unity’s WebPlayer were every bit as miserable as Flash, it would still make web browsing better than having Flash installed, as few websites will call the Unity WebPlayer.
- camus 14y agoHello , there is something called flashblock and click to play. And nothing guarantees that the Unity web player is not a turd , from security to performance and power conservation. Obviously you never used their player ...
- _delirium 14y agoI wonder if detecting the Unity WebPlayer and using it to serve rich-media ads when present is that far off...
- __--__ 14y agoIt'll never happen. Flash is a lightweight rich media format designed for rich media. Unity is a full blown 3d environment and is not lightweight and not 2d friendly. That said, the only thing unity is really useful for is 3d applications, which are very limited. It's not going to replace Flash for 2d games.
- __--__ 14y agoThe webplayer is more miserable than flash's, by virtue that it's less mature. It crashes a lot, especially on macs.
- kevingadd 14y agoMirroring the growth of the Unity development platform is the Unity Web Player which had reached an impressive 125 million installs. The install rate of the Web Player also continues to grow and now reaches over 5 million new computers each month with all indication that this rate will continue to rise. http://www.marketwire.com/press-release/unity-reaches-one-million-registered-developers-1641486.htm http://www.marketwire.com/press-release/unity-reaches-one-mi... (April 2012) Yep, that's zip alright.
- pjmlp 14y agoUnity started as a web plugin!
- macspoofing 14y ago>That made me wonder whether they were paying attention. That makes me wonder if you're paying attention. Unity is a framework for high-performance 3D games. If you want those games to run in a browser, what do you use? How did the landscape look 18 months ago?
- __--__ 14y agoThey were paying attention. Exporting to flash would have been a huge coup for Unity. The adoption of their plugin is slow. Being able to leverage the flash player would make it an actual, viable solution for game companies now, not after the several years it would take for the Unity plugin to reach critical mass.