3 ms·
This is what I don't understand - a lot of these WebGL demos as well are largely equivalent (minus some pixel shader stuff that couldn't be done back then) to O
by berkut 14y ago
This is what I don't understand - a lot of these WebGL demos as well are largely equivalent (minus some pixel shader stuff that couldn't be done back then) to OpenGL stuff that was being done back in 2000.
- coldtea 14y agoWhat exactly don't you understand? People wanting to port stuff to new domains? Excitement about the web being a feasible platform for running 3D stuff? People learning about old stuff for the first time and doing experiments with the language available to them?