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In which case the impressiveness must be coming from the lack of domain familiarity. It's basically getting excited about a game physics 'Hello World'. I remem
by MrScruff 13y ago
In which case the impressiveness must be coming from the lack of domain familiarity. It's basically getting excited about a game physics 'Hello World'.
I remember a good few years ago a colleague writing a fully textured 3D cloth sim that would remotely unfurl on your screen, displaying a given message on the cloth. He used it to display goatse.cx to me, which I wasn't very pleased about. This was developed in python and took him a few hours over a weekend as far as I remember, which seems about right.
- Swizec 13y agoMy familiarity with game physics ended somewhere in the early 00's when I went fully Linux. Since then the most visually impressive game I've played has been Diablo3. Intuitively I still think games look like counter-strike and when I see anything better, I am impressed. But you missed the more important point in my post: if this wasn't in a browser, I'd never see it.
- davidw 13y ago> In which case the impressiveness must be coming from the lack of domain familiarity. One of the nice things about a site like this is being exposed to domains that one is not familiar with. I for one know beans about physics simulations like this, so it is interesting. Also, as someone who recalls what Javascript was like 10 or more years ago, yes, I am impressed with what it can do now.
- MrScruff 13y agoOne of the nice things about a site like this is being exposed to domains that one is not familiar with. I for one know beans about physics simulations like this, so it is interesting. I suppose this is true, though the same could have been said for flash before Javascript's recent strides, and I don't recall anyone being particularly excited about similar demos implemented in actionscript.
- coldtea 13y agoProbably because: 1) HN wasn't that big (or existing) at that time. 2) Now you can also see the code, it's not in some opaque swt archive. 3) You don't need a proprietary Adobe IDE to code it (yes, you could do without for Flash too with some bizarro third party tools. Talking about the mainstream). 4) Everybody hates flash anyway.
- jdolitsky 13y ago^^
- alan_cx 13y agoLack of domain familiarity? Of course experts are not impressed by things they are familiar with. But usually experts are pleased that something has bought interest to people not familiar that domain. For example, people are still blown away by the sight of a far away galaxy in a telescope. Astronomers love this, they don't suggest such wonder is "odd" because they are used to it.
- JabavuAdams 13y agoIt's true, stuff like this was covered with free sample code in Game Developer magazine 10-15 years ago. OTOH, realize that many readers here were probably not programming then. Programming is the archetypal field where everything old is new again. The antidote -- dig up all those 1-2 day projects you did 10 years ago that you think are stupid / too simple, and re-package them for the kids.