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I don't think that a concept computer costing tens of thousands of dollars that didn't exist outside of PARC's labs with an interface that didn't include draggi
by webwielder 13y ago
I don't think that a concept computer costing tens of thousands of dollars that didn't exist outside of PARC's labs with an interface that didn't include dragging as one of its metaphors is "almost" the Macintosh, nor do I see much evidence for a industry trend toward a GUI outside of Apple's efforts and Microsoft's primitive attempts at copying Apple.
- zjmichen 13y agoWindows 1.0 came out in 1985, only one year after the Apple Macintosh. PARC invented the idea of the WIMP GUI, not Apple. I think it's a little silly to say that the idea would have died within PARC.
- webwielder 13y agoCame out in 1985 after Microsoft had been developing Mac apps for two years, and was so awful as to barely warrant a footnote in computer history.
- _Simon 13y agoTh idea of WIMP really wasn't "invented" at PARC. That organisation gets way too much credit. They amalgamated several concepts that had been developed since the late 1940's. I'm not suggesting that PARC's work wasn't important, but to blithely dismiss Apple's contribution and suggest that it all started with PARC it ridiculous. Go and learn about Vannevar Bush and Memex, Ivan Sutherland and Sketchpad, Doug Engelbart and his contributions like the the Mouse and his oN-Line System. The history of modern computing is simply not as black and white as you are trying to portray. Finally, anyone that has used both Windows 1.0 (and 2.0 for that matter) will tell you just how awful it was, especially when compared to the Macintosh. Microsoft didn't come close to the ideas presented in the Mac until 1990 with Windows 3.0, and arguably it was the 3.1 release in 1992 that was useable.
- drblast 13y agohttp://en.wikipedia.org/wiki/History_of_the_Amiga http://en.wikipedia.org/wiki/History_of_the_Amiga The Mac was hardly the only game in town at the time. History does indeed belong to the winners.