4 ms·
If you want to translate (well, transcode really) from existing graphics to ASCII art, your best bet is aalib [1,2]. I'm unsure if curses/ncurses [3] is suitab
by jcr 14y ago
If you want to translate (well, transcode really) from existing graphics
to ASCII art, your best bet is aalib [1,2].
I'm unsure if curses/ncurses [3] is suitable for game work, but it's another
thing you might want to look at.
If she has an interest in the creativity of character based art, it would be
best to talk to Jason Scott [4] but realize some of the archived art scene
text might be considered unsuitable for a 13 year old (even though I'm sure
some of it was created by 13 year olds). Also, Jason would be a good person
to ask about how character based graphics were done in old games.
[1] http://en.wikipedia.org/wiki/AAlib http://en.wikipedia.org/wiki/AAlib
[2] http://aa-project.sourceforge.net/aalib/ http://aa-project.sourceforge.net/aalib/
[3] http://en.wikipedia.org/wiki/Ncurses http://en.wikipedia.org/wiki/Ncurses
[4] http://ascii.textfiles.com/ http://ascii.textfiles.com/
EDIT: It also might be fun to show her Star Wars in ASCII animation
telnet://towel.blinkenlights.nl
- deleted 14y ago[deleted]