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Depends on how you define "graphics". To me, graphics constitutes aesthetics, and usability. Good art direction combined with great user interface = 60% of a g
by richforrester 14y ago
Depends on how you define "graphics".
To me, graphics constitutes aesthetics, and usability. Good art direction combined with great user interface = 60% of a good game.
If in this article, they're talking about as many pixels, particles and polygons as possible, it's a bit of a rough statement; it might be true for their games, but not for all games.