4 ms·
Good thing it's not a zero sum game. I'll take graphics/story/mechanics anyday. And graphics don't necessarily need to be intensive, it could be chalked up to c
by colmvp 14y ago
Good thing it's not a zero sum game. I'll take graphics/story/mechanics anyday. And graphics don't necessarily need to be intensive, it could be chalked up to creative art direction, like Heroes of Might and Magic 3 or Team Fortress 2.
- angersock 14y ago"Good thing it's not a zero sum game." Unfortunately, costs for creating content of high graphical fidelity and for reworking it and whatnot very much mean that it is not a zero sum game. You cannot take story and mechanical risks if you spend millions and millions on the engine licensing, art talent, and man hours required to perfectly render every shade of grass. This is, incidentally, what is driving the AAA bubble and the slow implosion of studios we see today.