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Game designer Will Wright leaves Electronic Arts to start Stupid Fun Club
- pxlpshr 18y agoThe Stupid Fun Club website is wonderfully cryptic, but ugly as sin. http://www.thestupidfunclub.com http://www.thestupidfunclub.com
- rudyfink 18y agoI kinda dig it, but it was, in the end, a let down. Here I am all ready to cowboy up and join a club for some stupid fun but there is neither club nor fun. It was a very "all flowers and no date" consumer experience.
- sachinag 18y agoYou know what fuck you money looks like? THIS.
- Scriptor 18y agoI think many of us were waiting for this.
- wallflower 18y agoI remember reading an article in Software Development magazine a while back about it. He's had this Stupid Fun Club for a while. Crazy stuff. I love the "Sad robot" "Wright: Are you running that … weapon? I don’t know if we want to sit here. [A dancing snowman on a wheeled platform with a circular saw mounted on its front bumper approaches a plastic toy-store robot.]" "Dr. Dobb's | Inside the Stupid Fun Club | March 1, 2004" http://www.ddj.com/architect/184415104 http://www.ddj.com/architect/184415104
- electromagnetic 18y agoI find myself checking the date, because this sounds like such a professionally stupid move (after looking at what the SFC has actually done... AKA a few unwatched youtube videos) it looks like 95% proof mid-life crisis.
- adamhowell 18y agoHe sunk years and years of his life into Spore only to have EA sweep the legs out from under it at launch with horribly broken DRM. Instead of dealing with the corporate idiots he's moving on.
- blasdel 18y agoSpore did plenty to suck all on it's own, by being a set of disjointed non-games that misrepresent evolution (your traits don't matter for survival!)
- ensignavenger 18y agoExcept that EA has invested in SFC, and it looks like EA will develop/publish video games based on their work- so it isn't like Wright is moving on from EA totally. I haven't heard Wright complain too loudly about the DRM, I bet if he had, EA would have done whatever was necessary to appease him.
- adamhowell 18y agoHe says in a Kotaku interview (can't link, on iPhone) that it was something he should have "tuned into more" and "a corporate decision."
- ajkirwin 18y agoNo, what broke Spore was the fact that all the really good, technical bits of evolution were ripped out at the last minute to make the game easier to EA could sell more copies to kids.
- 18y ago
- danbmil99 18y agoI've met the Fun Club folk, primarily Mike Winter. They've done some very cool stuff. Will be interesting to see what comes of it.