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There were similar techniques for pirated games. Konami for example saw that pirates usually erased their logo from the boot sequence so what they did is inser
by JVIDEL 14y ago
There were similar techniques for pirated games.
Konami for example saw that pirates usually erased their logo from the boot sequence so what they did is insert some code that detected when this happened and modified the game accordingly.
One case was the TMNT game for the NES which when pirated set itself in a ultra-hard mode that was impossible to beat since the final boss keep replenishing its energy.
- ANTSANTS 14y agoThe most evil anti-piracy measure in any game: http://earthboundcentral.com/2011/05/earthbounds-copy-protection/ http://earthboundcentral.com/2011/05/earthbounds-copy-protec... The article claims that it would only happen to experienced ROM hackers, but I could easily see some lazy bootleggers only fixing the first copy protection check without completely testing the game and selling the half-broken result to some hapless kid.