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You could play around with the Three.js camera object. We made a separate viewer for the video team that had more complicated camera controls (and higher max fr
by divy 14y ago
You could play around with the Three.js camera object. We made a separate viewer for the video team that had more complicated camera controls (and higher max frame + zoom level).
- moontear 14y ago... and you wouldn't release that separate viewer, would you? I'm planing on using a hyperlapse for a recent roadtrip through the US, including photos. I also want to create a video from the hyperlapse and add the photos via AfterEffects.
- divy 14y agoYou get the idea with the dat.gui strapped example from the repo: http://tllabs.io/hyperlapse/examples/viewer.html http://tllabs.io/hyperlapse/examples/viewer.html