4 ms·
If there was ever a company that would do great on iOS it'd be Ambrosia. I was addidcted to their games in the '90's/00's. A quick search of the App Store shows
by digitalengineer 14y ago
If there was ever a company that would do great on iOS it'd be Ambrosia. I was addidcted to their games in the '90's/00's. A quick search of the App Store shows none of these games. There's even dev's out there copying their games because they're not available: "Despite being one of the most prolific and successful independent game development companies for the Mac, Ambrosia Software has been conspicuously absent on iOS. Independent developer Marc Guirao Majo has set out to address this issue by releasing his iOS game..
http://www.technologytell.com/apple/98534/ambrosia-softwares-swoop-gets-an-ios-remake/ http://www.technologytell.com/apple/98534/ambrosia-softwares...
- TomAnthony 14y agoI believe they shifted to focusing more on Utilities rather than Games. I remember speaking to Andrew (Welch, CEO) about this a while back, and I believe he felt that the App Store (at least for games) was too unpredictable.
- digitalengineer 14y agoThank you. Such a shame. Their brand was so well known and their games so loved and addictive. I would have thought it would fit right in the App Store. Perhaps we'll see someone buying the titles, artwork and team?
- TomAnthony 14y agoI don't have any inside information on the news, and NY is still asleep. However, their PR guru has tweeted from his own account saying they are still up and running. It is clear something has happened; I don't want to speculate but my hope is that the core team is still there and they will live on and support their products and move forward. As to whether they sell the rights to others for App Store versions, that is an interesting idea and I'd like to see it happen as they have some great products.
- deleted 14y ago[deleted]
- GFischer 14y agoI think that is a marketing failure - my (as yet mostly untested) belief is that you have to reach customers through channels other than the App Store, which would be just a delivery method and deliver some incidental traffic. I know of a local company that basically sells an iOS app through enterprise channels, though they did get a lucky break being featured by Apple once. I don't know about games, but I'd definitely try that.