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The "let's say they are only 25% as good" is a bad assumption. The real downloads you get from increased app store ranking are as good as any others you'll get.
by gyardley 14y ago
The "let's say they are only 25% as good" is a bad assumption. The real downloads you get from increased app store ranking are as good as any others you'll get.
The ratio - 20K real downloads from 20K incentivized, or 1:1 - is also a bad assumption. Here the actual ratio varies wildly, depending on how much the incentivized installs actually influence your app ranking. It's a feast or famine situation - spend too little, and your ratio will be closer to 1:10, since your ranking won't have moved enough to influence organic traffic. Spend sufficiently, and your ratio will be closer to 10:1, if not higher.
The LTV of 3:1 is also a bad assumption - I've worked with firms who would spend at breakeven all day long, often because they wanted to grow their user base into an acquisition or use it for future in-house cross-promotion. Many others are happy to make (say) $1.50 on $1.00 spend.
My experience agrees with the parent comment - anyone that has the budget to buy incentivized downloads does buy incentivized downloads, except for a small proportion of developers who strongly disagree with the practice. It simply works too well.
- kevingibbon 14y agoObviously on a case by case basis. I've seen app downloads that come from rankings to be lower quality than those that come through other channels. If you are trying to build a real business a 3:1 LTV is very reasonable.