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> It proves exactly what I intended -- that, contrary to an earlier point, Web-based technologies aren't being embraced enthusiastically, that there are circums
by comex 14y ago
> It proves exactly what I intended -- that, contrary to an earlier point, Web-based technologies aren't being embraced enthusiastically, that there are circumstances in which they're not the right approach.
The outrage about SimCity was largely based on the fact that a single player game fundamentally should not need to connect to a server (SimCity has some interactions between neighboring cities, but they're not key to the game and critics think they should be optional), but a collaborative document editor is inherently "multiplayer" - though being web based might make it harder (but not impossible) to keep a stale copy of the document while offline, the vast majority of uses for such an editor expect everyone to be online and synchronizing changes.
There are circumstances where web-based is not the right approach, but this is probably not one of them.