3 ms·
Heh, kids these days. We needed to do that to even have a chance at competing in 4k intro competitions.
by xal 14y ago
Heh, kids these days. We needed to do that to even have a chance at competing in 4k intro competitions.
- Jare 14y agoAh the joys of getting Watcom C to work with PMODE [1] before PMODE/W made it easier. [1] http://en.wikipedia.org/wiki/PMODE http://en.wikipedia.org/wiki/PMODE
- limmeau 14y agoWhy would one use PMODE with Watcom when Watcom comes with DOS/4GW?
- Jare 14y agoSize, ability to have a single executable, requirement to display their copyright, and probably a few technical ones I can't remember anymore; I vaguely recall stuff about DOS4GW being more strict with certain CONFIG.SYS and HIMEM settings, but it was almost 20 years ago. :)
- ndesaulniers 14y agoNeat, do you still have any of your code from your 4k competition days lying around? I'd be curious to see what kinds of tricks you used.
- xal 14y agoSadly, I don't have any of my own work anymore, although I'm sure I could write out a few procedural texture generators from top of my head. Luckily, the demo scene has collectively decided to go back and open source much of it's best work recently: http://www.displayhack.org/2012/the-great-demoscene-sourcecode-giveaway/ http://www.displayhack.org/2012/the-great-demoscene-sourceco... The most recent 4ks are nothing short of stunning: http://www.youtube.com/watch?feature=player_embedded&v=0w_xEUoK79o http://www.youtube.com/watch?feature=player_embedded&v=0...