3 ms·
Not mentioned in the article (strangely) was the innovative music system in X-wing, iMuse, where the music dynamically and seamlessly shifted depending on the s
by libria 14y ago
Not mentioned in the article (strangely) was the innovative music system in X-wing, iMuse, where the music dynamically and seamlessly shifted depending on the situation. It's surprising how useful and immersive that was from a game play perspective and it was often my only cue not only that enemies were inbound, but how large the threat was (squadron vs capital ship). I admit there's some nostalgia here, but how often do you play games scored by John Williams?
Perhaps not the first time it's ever been done, but their execution of it was amazing. Lucasarts was literally a game changer.