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All that and no mention of _Rescue at Fractalus_, _The Eidolon_ (An 8-bit FPS 11 years before Doom), _Koronis Rift_, or _Ballblazer_? I'm getting old...
by varelse 14y ago
All that and no mention of _Rescue at Fractalus_, _The Eidolon_ (An 8-bit FPS 11 years before Doom), _Koronis Rift_, or _Ballblazer_? I'm getting old...
- wolfgke 14y agoKoronis Rift and Ballblazer are mentioned on page 5: > http://www.gamasutra.com/view/feature/189899/why_are_we_still_talking_about_.php?page=5 http://www.gamasutra.com/view/feature/189899/why_are_we_stil... "LucasArts games have always had a special place in my heart; from Loom to Koronis Rift to Ballblazer and the Monkey Island series. [...]"
- varelse 14y agoI post corrected! Still, relating this to storytelling, I continue to believe that the single most terrifying moment in a video game, to this day, occurs in _Rescue at Fractalus_. Everyone I know has literally fallen backwards in their chair at that moment. But since all the people I allude to are now old fogies, it would be interesting to see the reaction of someone a lot younger who went into the game unaware and played up to that point, a point integral to the gameplay, and to see if they instinctively do the right thing to address it. Good times, good times...
- glurgh 14y agoMainly because those were not adventure games, which is what the article/retrospective is about.