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It's more likely that the problem is because there's very little perceived affordance[1] that differentiates interactive elements from inert design. [1] http:/
by ajacksified 14y ago
It's more likely that the problem is because there's very little perceived affordance[1] that differentiates interactive elements from inert design.
[1] http://www.jnd.org/dn.mss/affordances_and.html http://www.jnd.org/dn.mss/affordances_and.html