5 ms·
Because Direct3D is not cross-platform. You can't use that on the iOS devices, Android devices, OS X, Linux/Unix systems, PS3/PS4, Wii etc.
by btian 14y ago
Because Direct3D is not cross-platform.
You can't use that on the iOS devices, Android devices, OS X, Linux/Unix systems, PS3/PS4, Wii etc.
- bitwize 14y agoThere's a preliminary free implementation of Direct3D on top of Gallium by Luca Barbieri. Getting the community behind that would be a useful first step towards a native Direct3D rendering stack that could then be ported for use e.g. in iOS apps.
- pjmlp 14y agoThere is NO OpenGL support on games consoles, why the people outside the industry keep on propagating this?! Only the PS3 has some OpenGL API support, but it is so bad most studios use libcgm, the lower level API.