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Except the assumption here is that improvements must necessarily be slower. But that's not necessarily true: collaboration between Chromium and WebKit was alrea
by hyperpape 14y ago
Except the assumption here is that improvements must necessarily be slower. But that's not necessarily true: collaboration between Chromium and WebKit was already incredibly problematic and was definitely slowing people down (http://infrequently.org/2013/04/probably-wrong/ http://infrequently.org/2013/04/probably-wrong/).
So there's a tradeoff--you're splitting people's efforts, and that's bad, but you're also removing pain points that slow down development.
- gurkendoktor 14y agoAh, gotcha. So what I'll mourn for is not the world of four days ago - but the world before Chromium and WebKit2 had split in the first place. :)