4 ms·
In a sense, those days are back. Despite all of the AAA games that were released in 2012 (and there were some excellent games) the Game Developer Choice Awards
by ijk 14y ago
In a sense, those days are back. Despite all of the AAA games that were released in 2012 (and there were some excellent games) the Game Developer Choice Awards last week were dominated by an independent title, Journey.[1] The conference as a whole had a strong focus on independent developers.[2]
Kickstarter projects are bringing back mid-range development, with smaller studios like Double Fine and Obsidian raising millions. Some Kickstarter projects, like FTL, have already been released to award-winning success.[3] The Kickstarter for the Planescape: Torment sequel being developed by inXile has raised almost 3.5 million with 51 hours to go.[4]
There's a lot of innovation happening. Just play any of the IGF finalists if you want a taste.[5]
[1] http://articles.washingtonpost.com/2013-03-27/business/38080334_1_spacewar-telltale-games-video-games http://articles.washingtonpost.com/2013-03-27/business/38080...
[2] http://www.nytimes.com/2013/04/01/arts/video-games/game-developers-conference-celebrates-indie-creators.html?pagewanted=all&_r=0 http://www.nytimes.com/2013/04/01/arts/video-games/game-deve...
[3] http://www.igf.com/php-bin/entry2012.php?id=360 http://www.igf.com/php-bin/entry2012.php?id=360
[4] http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera?ref=category http://www.kickstarter.com/projects/inxile/torment-tides-of-...
[5] http://www.igf.com/2013finalistswinners.html http://www.igf.com/2013finalistswinners.html