3 ms·
I'm impressed by how fast you decided to go into production. How many playtests did you do? I know a bunch of people who failed with a game that wasn't sufficie
by mprinz 14y ago
I'm impressed by how fast you decided to go into production. How many playtests did you do? I know a bunch of people who failed with a game that wasn't sufficiently tested. I experienced that the main faults in game design are testing with the same group over and over again, and relying to much on calculations rather than getting real life feedback.
But hey, it looks awesome. Great Design.
If you come over to the largest game fair in Essen (Germany) this year, I may grab one ;)