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Ok so one of the coolest things in this game is that you can have multiple flights occurring at once. Has anyone been able to intercept another flight they hav
by jdavid 14y ago
Ok so one of the coolest things in this game is that you can have multiple flights occurring at once. Has anyone been able to intercept another flight they have put into space?
What other crazy feats would be interesting to accomplish?
From what I can tell you can only attempt things based on this solar system.
This game is so enthralling for an engineer. It plagues me every moment since I got the game I love this sandbox space simulator. I hope they keep taking my money and really improve the game. It seems to work slightly better on my mac than on my pc, and the ship builder is a bit wonky, but I hope they improve that soon. Right now I spend too much time building things that should be much easier to construct.
Are any of you sharing designs on the wiki yet?
- bstx 14y ago> Ok so one of the coolest things in this game is that you can have multiple flights occurring at once. Has anyone been able to intercept another flight they have put into space? Well, yes. That's how you assemble space stations :)
- exch 14y agoIt is also mighty practical for interplanetary missions. Specially the ones that require landing and return trips. You can't realistically get the entire contraption + all the required fuel and engines up into orbit in one go. It is just too heavy. It is considerably more practical to send the mission up into orbit in smaller chunks, then reassemble it and optionally refuel at an orbital station, before you begin the actual flight. Of course, this hangs on the premise that you are capable of docking with orbiting vehicles, which does require practice. So far, I've managed to do it a few times, in order to build my space station/refueling depot. But I'm still losing missions left and right, because I messed up the approach to the target vehicle. In the interest of saving lives, I've opted to just use remote controlled modules as much as possible. All the dead kerbals are not conductive to successful future funding requests.
- fennecfoxen 14y agoI'd like to second the "practicality" angle; I couldn't muster enough fuel and thrust to get a 2-module space station (two Hitchhiker modules) into orbit without the rockets blowing apart from instability. But the single-module guy is cruising along just fine right now. Rocket science: Apparently it's hard. Who knew?
- exch 14y agoThis warrants the obligatory XKCD quote[1]: "Space is hard" [1]: http://what-if.xkcd.com/38/ http://what-if.xkcd.com/38/
- daurnimator 14y agono such quote on linked page
- eavc 14y agoIt's written on the ship in the final image.
- exch 14y agodaurnimator: It is on the last image.
- laureny 14y ago> Are any of you sharing designs on the wiki yet? That's what the Spaceport is for (and it will soon be incorporated in the game).
- lucaspiller 14y agoAlso check out /r/kerbalspaceprogram - it's a very friendly community with lots of advice.
- iamdave 14y ago>Has anyone been able to intercept another flight they have put into space? If by "intercept" you mean "put something into orbit with the full intents of building another rocket to take it out of orbit" then yes. Many times. And it never gets old.